AI Insights · Timothy · April 2022
Top 5 Virtual Pet Apps on Android in Algeria: Q1 2022 Performance
A look into the performance of the top five virtual pet apps on Android in Algeria during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw some interesting trends for the top virtual pet applications on the Android platform in Algeria. Here's a detailed look at the performance of these apps, based on data from Sensor Tower.
My Cat - Virtual pet simulator, published by Appsyoulove, experienced a steady increase in weekly revenue, starting from $2 in early January and reaching approximately $9 by the end of March. Weekly downloads fluctuated, peaking at 335 in the first week of January and then stabilizing around 125 by the last week of March. Active users saw a mix of ups and downs, starting at 364 in early January and ending the quarter at 275.
My Talking Tom Friends from Outfit7 Limited enjoyed robust weekly downloads, starting at around 26K and peaking at 32K mid-January. The app maintained a strong user base with active users hovering around 400K throughout the quarter, ending at 412K. Revenue, however, showed variability, peaking at $23 in the second week of January.
My Talking Angela also by Outfit7 Limited, had a consistent number of weekly downloads, ranging from 22K to 33K, with a noticeable peak of 30K in the last week of March. Active users remained steady, starting at around 420K and ending at approximately 423K. Revenue was minimal but showed a slight increase towards the end of the quarter, reaching $4 in the last week of March.
Baby Panda World : Kids Games, published by BabyBus, saw weekly downloads ranging from 1.2K to 7.5K, with a notable peak in the last week of December. Active users saw a decline from 77K at the start of the year to around 42K by the end of March. Revenue remained low throughout the quarter, peaking at $2 in multiple weeks.
Talking Tom Cat, another hit from Outfit7 Limited, maintained steady weekly downloads, fluctuating between 14K and 19K. Active users remained stable, starting at 103K and ending at about 97K. Revenue data was negligible for this app during the quarter.
For more detailed insights and data, visit Sensor Tower.